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Like its predecessor, Left 4 Dead 2 is a first-person shooter with a heavy emphasis on cooperative gameplay. After release, however, the game was met with positive reviews by critics. In response, alterations were made to the cover art and both Australia and Germany refused to rate the unmodified edition at the time of release. It attracted an unusually high volume of pre-release controversy about the game's graphic content. Prior to release, it received a combination of positive and negative critical and community reactions. The game made its world premiere at E3 2009 with a trailer during the Microsoft press event. Other new features include new types of special infected and an arsenal of melee weapons. The gameplay is procedurally altered by the "AI Director 2.0", which monitors the players' performance and adjusts the scenario to provide a dynamic challenge. The Survivors must fight their way through five campaigns, interspersed with safe houses that act as checkpoints, with the goal of escape at each campaign's finale. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Survivors, fighting against hordes of zombies, known as the Infected, who develop severe psychosis and act extremely aggressive. Left 4 Dead 2 builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead.
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The sequel to Turtle Rock Studios's Left 4 Dead, the game was released for Microsoft Windows and Xbox 360 in November 2009, and for OS X in October 2010, and for Linux in July 2013. The four campaigns are: “No Mercy”, a city culminating in a hospital skyscraper “Death Toll”, a small town and countryside “Dead Air”, a bombed city and an airport and “Blood Harvest”, a woodland and farm setting.Left 4 Dead 2 is a cooperative first-person shooter video game developed and published by Valve Corporation. In the final chapter of each campaign, the players must defend a position from an onslaught of infected until rescue arrives.
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Some levels are broken up with “crescendo events”, which introduce a new obstacle before the survivors can continue moving. CampaignsĪll original campaigns are divided into five levels, connected by safehouses checkpoints where players can heal, re-arm and revive characters who were killed. Split screen play on PC is unsupported but still possible, as the core features are built into the game but no GUI exists to acess them.
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Split screen play is officially allowing players to play both online and offline with a friend. Each Infected has its own unique attacks and method of use, but all attempt to work in tandem to defeat the Survivors before they complete the level. Only four are usable by players in Versus Mode.
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In addition to the Common Infected, there are five different types of Special Infected in the game. The Survivors encounter the Common Infected the most, which are normal humans Infected by the Green Flu, which makes them attack the Survivors as soon as they see them. The Infected are the main antagonists of Left 4 Dead. There is no “strongest” Survivor, so character choice is purely player preference. Every Survivor has their own unique appearance, personality, and background, though all Survivors are equal in speed, strength, rate of fire and health, etc. The Survivors There are four playable human characters in the game. “The Sacrifice” is the prequel to “The Passing,” and takes place from the L4D Survivors. The Sacrifice” is the new add-on for Left 4 Dead. The Director tailors the frequency and ferocity of the zombie attacks to your performance, putting you in the middle of a fast-paced, but not overwhelming, Hollywood horror movie. New technology dubbed “the AI Director” is used to generate a unique gameplay experience every time you play. Each “movie” is comprised of five large maps, and can be played by one to four human players, with an emphasis on team-based strategy and objectives.